basic babylonjs html file
html - May 23, 2016 - 09:33template par défaut d''une scàne babylonJS
<!doctype html>
<html>
<head>
<title>default</title>
<meta charset="UTF-8">
<script src="https://preview.babylonjs.com/babylon.js"></script>
<style>
html, body {
overflow: hidden;
width: 100%;
height: 100%;
margin: 0;
padding: 0;
}
#canvas {
width: 100%;
height: 100%;
touch-action: none;
}
</style>
</head>
<body>
<canvas id=''canvas''></canvas>
<script type=''text/javascript''>
var canvas = document.getElementById(''canvas'');
var engine = new BABYLON.Engine(canvas, true);
BABYLON.SceneLoader.Load('''', ''scene.babylon'', engine, function (myScene) {
//camera parameters
myScene.activeCamera.attachControl(canvas);
//myScene.activeCamera.fov=1;
//myScene.activeCamera.setPosition(new BABYLON.Vector3(6, 5, -4));
//myScene.clearColor = new BABYLON.Color3(1, 1, 1);
//myScene.ambientColor = new BABYLON.Color3(.5,.5,.5);
engine.runRenderLoop(function() {
myScene.render();
});
window.addEventListener(''resize'', function () {
engine.resize();
});
});
</script>
</body>
</html>